duck that quacks
Barone
- Numero di reazioni
- 594
Invece di inviarli dappertutto, tutte le impostazioni rotonde che ritengo corrette verranno inviate qui. Lo rende molto più organizzato in questo modo
Round Guerra Tra Vicini
- Add achievements, you currently can't compare farm and stuff like that.
- The round is a bit too slow in my opinion, and it would be more fun if the speed was changed from 300 to 350.
- You should not be able to support barbarians, make it tribe only.
- Reduce the number of players per tribe to 2.
- Remove the ratio protection (this -> Rapporto max. attacco (attaccante : difensore) 10:1 per i primi 60 minuti)
- I think the round would be more fun overall if the coins were cheaper, I would make the coin price 1/2 of the normal price so there are more fights regarding conquering barbarians and things like that.
- Add 2 more barbarians per player (total -> 4 bonus)
Round Fuga
- The price of the noble is supposed to be 1/2 of normal - this makes it easier to keep up with troop production + upgrading the village + still doing nobles at the same time and makes the round more fast paced and fun.
- Reduce moral (if you see any other round with moral or ratio protection remove it xD)
- Remove paladins
- It says it starts with livello 10, however Blood and Bone (village starts with more points) starts with livello 9 xD we need a clear topic where the livellos are cleared out. I suppose Fuga is a special livello but the script that makes the descriptions saw academy built and thought it started higher.
Blood and bone settings
In #4074 and #3959 (they are 1 round after the other the numbers are just messed up for some reason xD) one of the rounds says it starts with livello 9, and other with 9+ while the round is supposedly exactly the same?
I would also change the time of the round to just 2 hours instead of 2 hours and 30.
- Also, I would make it a solo round (1 member/tribe)
- Remove the ratio protection....
Catapults round
- Add 3 more barbarians per player (2->5 bonus)
- Make it a solo round (its a catapults round and has 5 members per tribe currently, that makes no sense for me)
Round Nobili Scontati
- Reduce number of players per tribe to 2 (4->2)
- It makes no sense that the villages are so far away from one another, I would reduce the space between the villages to reduced (bigger->reduced)
Round Guerra Tra Vicini
- Add achievements, you currently can't compare farm and stuff like that.
- The round is a bit too slow in my opinion, and it would be more fun if the speed was changed from 300 to 350.
- You should not be able to support barbarians, make it tribe only.
- Reduce the number of players per tribe to 2.
- Remove the ratio protection (this -> Rapporto max. attacco (attaccante : difensore) 10:1 per i primi 60 minuti)
- I think the round would be more fun overall if the coins were cheaper, I would make the coin price 1/2 of the normal price so there are more fights regarding conquering barbarians and things like that.
- Add 2 more barbarians per player (total -> 4 bonus)
Round Fuga
- The price of the noble is supposed to be 1/2 of normal - this makes it easier to keep up with troop production + upgrading the village + still doing nobles at the same time and makes the round more fast paced and fun.
- Reduce moral (if you see any other round with moral or ratio protection remove it xD)
- Remove paladins
- It says it starts with livello 10, however Blood and Bone (village starts with more points) starts with livello 9 xD we need a clear topic where the livellos are cleared out. I suppose Fuga is a special livello but the script that makes the descriptions saw academy built and thought it started higher.
Blood and bone settings
In #4074 and #3959 (they are 1 round after the other the numbers are just messed up for some reason xD) one of the rounds says it starts with livello 9, and other with 9+ while the round is supposedly exactly the same?
I would also change the time of the round to just 2 hours instead of 2 hours and 30.
- Also, I would make it a solo round (1 member/tribe)
- Remove the ratio protection....
Catapults round
- Add 3 more barbarians per player (2->5 bonus)
- Make it a solo round (its a catapults round and has 5 members per tribe currently, that makes no sense for me)
Round Nobili Scontati
- Reduce number of players per tribe to 2 (4->2)
- It makes no sense that the villages are so far away from one another, I would reduce the space between the villages to reduced (bigger->reduced)
Ultima modifica: