Provide the following info when asking for help:
Refreshing Unit Translation Strings...
ERROR: Missing "/help2.php?article:units" page content... (SEND A SUPPORT TICKET!!!)
Refreshing Building Translation Strings...
ERROR: Missing "/help2.php?article:buildings" page content... (SEND A SUPPORT TICKET!!!)
=========================
dalesmckay's Report Evaluator Script: v1.11
(Complete rewrite of the Scout Report Evaluator Script by: SlowTarget)
=========================
Ora del server: 13:15:23 19/12/2011
Account: ArinZ
Premium: yes
Church : no
Statue : yes
Archer : no
Militia: yes
Notes : no
Sitter : no
=========================
Version: 14263 8.0
World : it10
Screen : report
Mode : all
URL : http://it10.tribals.it/game.php?village=18817&screen=report&mode=all&view=8400505
Browser: Mozilla/5.0 (Macintosh; U; PPC Mac OS X 10.4; it; rv:1.9.1.19) Gecko/20110420 Firefox/3.5.19
=========================
Framework Version: v0.07 - twsfwStandalone
=========================
branch=http://dl.dropbox.com/u/25377948/twscripts/
useReportVillage=true
minResources=0
maxDurationMinutes=300
fastestUnitsFirst=false
maxWallLevel=5
debugEnabled=true
assumedBuildingLevels={"wood":20,"clay":20,"iron":20,"warehouse":30,"hidingplace":10}
reuseWindow=undefined
ReportHelper loading...
ReportHelper ready.
CALL: fnEvaluateReport()...
Report Dump:
=========================
id: 8400505
subject: ArinZ (00.01 - Augusta Perusia) attacca Villaggio barbaro(628|506) K56
sent: 19.12.11 01:00:04
isAttack: true
asString: function
sumArray: function
attacker:
.....id: 6451
.....name: ArinZ
.....village:
..........id: 18817
..........coord: 636|503
..........name: 00.01 - Augusta Perusia(636|503) K56
..........continent: K56
.....luck: -16.9%
.....morale: undefined
.....haul:
..........wood: 1333
..........clay: 1333
..........iron: 1334
..........total: 4000
..........capacity: 4000
..........asArray:
...............0: 1333
...............1: 1333
...............2: 1334
...............3: 4000
...............4: 4000
.....ramDamage:
.....catDamage:
.....catTarget: undefined
.....units:
..........original:
...............asArray:
....................0: 0
....................1: 0
....................2: 400
....................3: 1
....................4: 0
....................5: 0
....................6: 0
....................7: 0
....................8: 0
....................9: 0
...............spear: 0
...............sword: 0
...............axe: 400
...............spy: 1
...............light: 0
...............heavy: 0
...............ram: 0
...............catapult: 0
...............knight: 0
...............snob: 0
..........losses:
...............asArray:
....................0: 0
....................1: 0
....................2: 0
....................3: 0
....................4: 0
....................5: 0
....................6: 0
....................7: 0
....................8: 0
....................9: 0
...............spear: 0
...............sword: 0
...............axe: 0
...............spy: 0
...............light: 0
...............heavy: 0
...............ram: 0
...............catapult: 0
...............knight: 0
...............snob: 0
..........remaining:
...............asArray:
....................0: 0
....................1: 0
....................2: 400
....................3: 1
....................4: 0
....................5: 0
....................6: 0
....................7: 0
....................8: 0
....................9: 0
...............spear: 0
...............sword: 0
...............axe: 400
...............spy: 1
...............light: 0
...............heavy: 0
...............ram: 0
...............catapult: 0
...............knight: 0
...............snob: 0
.....stats:
..........lossRate: 0
..........survivalRate: 1
..........haulRate: 1
defender:
.....id: undefined
.....name: ---
.....village:
..........id: 16808
..........coord: 628|506
..........name: Villaggio barbaro(628|506) K56
..........continent: K56
..........isClear: true
.....resources:
..........wood: 4886
..........clay: 4886
..........iron: 4885
..........total: 14657
..........asArray:
...............0: 4886
...............1: 4886
...............2: 4885
...............3: 14657
.....loyalty: undefined
.....units:
..........original:
...............asArray:
....................0: 0
....................1: 0
....................2: 0
....................3: 0
....................4: 0
....................5: 0
....................6: 0
....................7: 0
....................8: 0
....................9: 0
...............spear: 0
...............sword: 0
...............axe: 0
...............spy: 0
...............light: 0
...............heavy: 0
...............ram: 0
...............catapult: 0
...............knight: 0
...............snob: 0
..........losses:
...............asArray:
....................0: 0
....................1: 0
....................2: 0
....................3: 0
....................4: 0
....................5: 0
....................6: 0
....................7: 0
....................8: 0
....................9: 0
...............spear: 0
...............sword: 0
...............axe: 0
...............spy: 0
...............light: 0
...............heavy: 0
...............ram: 0
...............catapult: 0
...............knight: 0
...............snob: 0
..........remaining:
...............asArray:
....................0: 0
....................1: 0
....................2: 0
....................3: 0
....................4: 0
....................5: 0
....................6: 0
....................7: 0
....................8: 0
....................9: 0
...............spear: 0
...............sword: 0
...............axe: 0
...............spy: 0
...............light: 0
...............heavy: 0
...............ram: 0
...............catapult: 0
...............knight: 0
...............snob: 0
..........away:
...............asArray:
....................0: 0
....................1: 0
....................2: 0
....................3: 0
....................4: 0
....................5: 0
....................6: 0
....................7: 0
....................8: 0
....................9: 0
...............spear: 0
...............sword: 0
...............axe: 0
...............spy: 0
...............light: 0
...............heavy: 0
...............ram: 0
...............catapult: 0
...............knight: 0
...............snob: 0
..........refugee:
.....buildings:
..........Quartier generale: 3
..........Caserma: 2
..........Fabbro: 1
..........di raduno: 1
..........Mercato: 3
..........Taglialegna: 11
..........di argilla: 10
..........di ferro: 8
..........Fattoria: 5
..........Magazzino: 10
..........Nascondiglio: 2
.....stats:
..........lossRate: 0
..........survivalRate: 0
..........resourceRate: 3.66425
distance: 8.54
=========================
Checking for Duplicate Report...
Determining Building Levels Used in Calculations...
CALL: fnWallLevel()...
Assumed Building Levels: Timber camp=20, Clay pit=20, Iron mine=20, Warehouse=30, Hiding place=10, Wall=0
Constructing cookie...
Cookie Dump:
=========================
id: 8400505
reportDate: 1324252804000
targetCoord: 628|506
useReportCoord: true
resources:
.....wood: 4886
.....clay: 4886
.....iron: 4885
.....capacity: 398000
production:
.....wood: 1060
.....clay: 1060
.....iron: 1060
wall: 0
=========================
Storing cookie...
Opening the Rally point...
Opening New Window... : /game.php?village=18817&screen=place&mode=command&target=16808
done.