Although I am not the biggest fan of 24h rounds, there is something I have to point out about this one.
- This round has been made once already, and 3 hours in it was won. Not many people joined, it started at midnight, whatever.
However, a Cheap round was made last for 26 hours by mistake, and it was waaaay more competitive then the 24 hour round. Lets take a look at the bash points and compare them.
24h round:
Cheap round:
You might say "eh, thats an unfair comparison, one starts with way more points than the other" and that is completely true, however even if you compare the numbers to other rounds that are shorter and multiply them to make it so the number of hours is somewhat matched, you get another indicator that points towards the 24h rounds not being competitive.
Stats from Duck round 1 day before the 24h round
The round was 2h30 long. If i multiply the stats by 2 and consider it a 5h round, the first place already has more bashpoints than the first place in the 24 hour round.
As it is, the 24h round is simply uncompetitive and boring. In my opinion, if 24h rounds / longer rounds are to exist at all, they should be directed towards world players.
While the Cheap round that lasted for 26 hours had a ton of people attacking eachother and playing, this 24h round was dominated very early on and then the person who had the lead just conquered every new player that joined the round because well, thats just how you secure the win and keep others from growing, can't blame the guy, but that is simply not competitive and does not allow more recent players in the game to have fun.
24h rounds should have different settings. If anything, I would like to see the 24h round have the settings of the old Fight Speed round - it started with 4.5k points, you could conquer barbarians, I would keep the same exact speed and add more barbarians per player so the space between villages is bigger and players who join late still have a chance (i am not sure how many barbarians per player that used to be, i think it was something like 2, i would honestly change that to a more ridiculous number like 25 or something if you want to make it a 24h round, then everyone has a chance to grow and it makes the round very very fun and it is basically permanent fighting)
With that i would also add in a 1h/1h30 initial protection to give people time to conquer barbarians and make troops.
I obviously have to mention 2 things
1) I would love to see more of Fight speed in its normal version nowadays, make it like a 3 hour round and it would be very fun (that and fight speed special, but that one would be like 2 hours maybe)
2) Don't spam 24 hour rounds. No matter the settings, players who join late will always be left behind and might find themselves demotivated to even start playing. Settings like the ones i mentioned above give players more chance, but still, as much as new players might be able to grow and have fun, the players who start dominating from the beginning can also just try to speedrun conquering all of the barbarian villages and end the game, if the players in the round are good no one stands a chance (in longer rounds)